![starsector ships just run starsector ships just run](https://i.imgur.com/MqAXN0r.png)
![starsector ships just run starsector ships just run](https://i.redd.it/lzpw3i0vh3z61.jpg)
If you're super poor early on, try to find systems with a pirate station that have a bounty quest to kill hostiles in system - it's decent money to get you started, and weak pirate fleets are common. You've pretty much got the gist of missions. Any good guides or videos that help de-mystify it all? But I feel like I'm just terrible at picking good weapons to put on my frigate. I get the general gist (kinetic to take down shields, explosive to take down armor, keep your flux in check). I'm terrible at building / equipping ships. What should I do to make money early on?Ģ. I've tried doing the "take a shuttle down to the bar" option at ports but almost never find anything interesting. Early on, where do I find missions? I check the intel screen (which mostly shows bounties that are too hard for me at the get go, or exploration quests that are super far away). I went through some of the tutorial and watched a few getting started videos. You can probably clean em up after the fight.įinally playing this. When they phase time runs normal for them so their peak time will run out 3x faster than normal. Have them escort you until a phase ship gets behind you then give the eliminate order(so that it retreats away from the enemy fleet).Īnd then last of all phase ships have low peak time which is exacerbated by phasing. stay in the area and prevent them from uncloaking/fluxing them up.įast frigates with HE or other anti-armor damage (particualrly SO frigates) are very strong. Phase ships dont often have PD but can wait out/dodge most other missiles and piliums just kinda. Dooms will mine strike your fighters.Īny rear facing weapons ought to be high explosive and consistent firing if you can fit them. Any of these can kill phase ships with the exception of dooms. Particularly sparks, thunders, claw, and gladius. Ion beams and HIL are really really good.įighters. Tactical lasers will be weak against bigger ships but do do a good job of forcing them to phase. Tactical lasers, Ion Beams, HIL in particular, are quite strong. Phase ships have no shields and are generally weaker straight up than equivalent sized ships(while being more expensive deployment points wise)Īs a result you need to consistently pressure them as to prevent them from unphasing where youre vulnerable.